diff --git a/src/_includes/layouts/catalogue-item.html b/src/_includes/layouts/catalogue-item.html index 1ab61b5..9ea1164 100644 --- a/src/_includes/layouts/catalogue-item.html +++ b/src/_includes/layouts/catalogue-item.html @@ -15,7 +15,7 @@ imageCaption: ""
-by ${data.author}
`, + }, }; diff --git a/src/content/catalogue/games/citizen-sleeper.md b/src/content/catalogue/games/citizen-sleeper.md index d472a8c..744a31b 100644 --- a/src/content/catalogue/games/citizen-sleeper.md +++ b/src/content/catalogue/games/citizen-sleeper.md @@ -5,6 +5,7 @@ date: 2024-01-27 image: https://cdn.wonderfulfrog.com/Citizen_Sleeper_cover_art.jpg tags: ["pc"] year: 2022 +rating: 4 --- I loved the dice system that powered the entire game. It made it feel like you have control over the situation (you can choose where to put your dice rolls), but at the same time none at all (the result is still a dice roll). I especially liked that every choice never felt like a great option. Every choice will inadvertently affect someone or something else negatively. There was never a clear-cut best choice.