Update to Eleventy v3 (#11)

* feat: upgrade to v3; install eleventy-upgrade-help

* feat: convert all files to esm

* feat: remove decapcms

* fix: remove unused filter

* feat: remove netlify packages

* feat: update image handling

- removes old image shortcode
- update to latest 11ty image transform plugin

* feat: update colophon

* fix: pill style; global style

Fixes an issue with <img> inside <figure> not being centered

* feat: remove linting packages

* feat: update package.json scripts

* feat: remove upgrade helper plugin

* feat: add new button style, update nav

* feat: simplify `pill` class usage

* feat: fix tag list in catalogue-item.html

* feat: move games into their own section

* feat: update node version to latest LTS

* feat: move books to their own section

* feat: move fun pages into pages dir

* feat: update index and book/game templates

* feat: add watching section

* fix: update scaling values for buttons

* feat: various css updates

* feat: update now page style

* feat: cleaning up newer posts using old shortcode

also adding markdown-it-attrs to add attrs to various markdown elements!

* fix: movie data structure

* feat: update colophon

* fix: remove text-skew from post excerpt text

* feat: add support for shows in /watching

* fix: update book tags

* feat: add complete implementation of books pages

other stuff happened too

* fix: image border-radius

* feat: update game layout and content

* feat: reorganize watching section

* feat: add contact page

* feat: small page changes

* feat: add podroll page

* feat: reorganize content directories

* feat: exclude podcasts from page output

* chore: delete guestbook page

* chore: remove bracket syntax for css classes in html

* feat: create macro for tag list

* fix: colophon update

* chore: remove last.fm data

* chore: clean up 11ty config

* fix: misc permalink fixes

* feat: add update post

* fix: media meta grid on mobile

* fix: tables on mobile

* fix: add titles to icon button links

* fix: add missing divider for movies/shows

* feat: add alternate feeds

* fix: tag cleanup

* feat: homepage content update

* fix: game meta data

* fix: update post dates

* feat: add missing link to changelog
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---
title: DOOM
platform: PC
image: https://cdn.wonderfulfrog.com/images/Doom_Cover.jpg
tags:
- single-player
- fps
- action
- retro-shooter
year: 2016
---
Doom was an absolute blast. Definitely now one of my favorite FPS games.
The game is super fast-paced compared to most FPS games released today which is refreshing. Bunny-hopping is a thing and that makes me feel warm and fuzzy. They really nailed the feeling of speed and finesse - you regularly feel like a badass demon-slaying machine. Being able to seamlessly go from shootin' up a bad guy into a Glory Kill and back into the fray feels really satisfying.
The sound design is top notch here. The soundtrack feels loud and punchy, the perfect industrial underscore to the demon massacre frequently taking place. The sounds of the weapons are equally great - everything from the sounds of the guns firing to switching between gun mods sounds really good. I found myself swapping between mods during the quiet moments just to hear the sounds. So good.
The collectibles and secret areas turned out to be a really fun side-objective for me. I found myself going for optional content more than I usually would, so much so that when I realized I missed one collectible... I restarted the mission right near the end. Kind of annoying that certain parts of the map do eventually get "locked out" so you can't go back and grab anything you missed, but only a real drag to secret hunters.
The optional Rune Trials are pretty neat. You're given a simple objective like "kill 15 dudes" or "get from A to B", but they put a challenging twist on it. Something like you've got only 1 HP and there is no way to get more health, or you can only move when you kill something. They offer a nice break from the action while testing your skills. A few times I learned a new strategy too, so you might even learn something.
There isn't a ton of story here and I think that works out to the game's favor. The name of the game here is demon-slaying and having a blast doing it. They actually managed to get a ton of personality out of the protagonist - despite the fact that all you see of him are his two hands and the occasional boot. You've probably heard of one moment where a character tries to lore-dump you and the Doom Marine just shoves the monitor out of the way and ignores it. There's also a ton of lore to hunt for in the secret spots and other collectibles. It builds up Mars and why they're here - but the best part is that none of it really matters, you can skip all the fluff and still have a total blast.
I'd highly recommend this game to anyone who enjoys FPS games. I was tempted to drop a few hundred bucks on a new video card just for this game. I know for sure that when I eventually do get a new video card I'll be going back and trying this one again. 100% run!